Trouble is a board game in which players compete to be the first to send four pieces all the way around a board. Pieces are moved according to the roll of a single die. The most notable feature of Trouble is the "Pop-O-Matic" die container.
9. If a player cannot move, that player's turn is over (unless the die shows a 1 or 6, in which case he or she may roll again). 10. You may pass, or jump over, any other marbles, including your own.
Draw a box of four circles in each corner of the wooden board. Drill through each circle with a power drill and ½-inch flat drill bit. Drill a total of 89 circles, all measuring ½ inch in diameter.
18" Diameter - Handmade in Your Choice of Cherry (Pictured), Maple, or Walnut.
The game is pretty much the same as the original four-player AGGRAVATION, only printed with Indian braves and teepees and mounted in a sturdy wooden frame. In fact, the earliest known WAHOO boards come from the early '60s, when AGGRAVATION made its appearance (1962).
Similar to Ludo or Aggravation the principal is simple, move your four marbles around the board and get them to safety. With four players in total, you work in a team of two with the person sitting opposite you trying to beat the other team by sabotaging their plans to get home and advancing your own marbles.
Wahoo Fitness
| Type | Private company |
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| Industry | Technology |
| Founded | Atlanta, Georgia, U.S. (2009) |
| Founder | Chip Hawkins |
| Headquarters | Atlanta , United States |
The rules are simple:
- Take a drink each time you get a marble out and place it in your STARTER hole.
- Take a drink each time your marble is swapped by a Jack (even if you played it).
- Take a drink each time you kill a marble or are killed by another marble.
You can jump over your partner's marbles. If you land on one of your partner's marbles by exact count, you must "aggravate" it by sending it back to BASE. If all your marbles are HOME safe, you still continue to roll the die in turn. Your partner then moves his or her marble(s) the number of spaces you roll.
Carbles is a board game for 1-12 players that involves cards and marbles, combining elements of strategy and chance. The goal of the game is to be the first player to move all of your marbles out of your “lot”, around the board, and into your “goal”.
The aim of the game is to be the first to player to move all ten pegs across the board and into the triangle opposite. The first player to occupy all 10 destination holes is the winner.
The game is played in the Baltic areas of Europe but didn't spread through Europe. It traveled with Arab culture and trading to India, Malaysia, Indonesia, and China. Mancala arrived in North America with the slave trade, as the forcibly enslaved people brought their culture to the Caribbean and America.
The game consists of three dice, four home bases, a start base, and sixteen pawns, four in each colour. Up to four players can play this game. To play, each player takes a home base and sets it on a different colour and all of the pawns are put on the start base no matter how many people are playing.
marble to "aggravate" it (see GETTING AGGRAVATED, below). You cannot jump over or land on your own marble.
The game can also be played 2v2 and 3v3 with the following exceptions to the normal rules: Players on a team alternate their turns and can jump over their partner's marbles and even aggravate it.
SPECIAL FEATURE: Our game accommodates up to 6 players! INCLUDES: Heavy duty gameboard with original 1962 artwork, 30 plastic marbles (5 ea.
Product information.
| Product Dimensions | 19 x 9.5 x 2 inches |
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| Release date | August 21, 2018 |
| Mfg Recommended age | 10 - 99 years |
| Manufacturer | Winning Moves |
Fast Track is a board game played with pegs or marbles, a fast track board, and cards. The game board closely resembles the Aggravation game and Wahoo board game. In fact, any of these games can also be played on these boards.
1 : an act or circumstance that intensifies something or makes something worse His interference was an aggravation of the situation. 2 : the act, action, or result of aggravating something or someone especially : an increasing in seriousness or severity aggravation of an injury.